1.4.1 Ezra Content and Bug Fixes


1.4.1 is available below! I went ahead and released it for everyone. Sorry for the delay, a lot has been going on. This should fix some outstanding bugs listed below, and more importantly add some content for Ezra! You will have to do a full download, since I have added new assets, unless (I believe) you are using the Itch.io Client. Which should update it for you automatically on start up.

[x] New Menu Screen
[x] New Font

Ezra content
[x] 6 Events
[x] 1 Scene

For new content: Assuming you are caught up on Ezra's events. Find him at the servant's quarters

BUGS
[x] Added final logs to Isha's storyline
[x] Changed a trigger to the appropriate spot in the village for part of Isha's story
[x] Various typo and spelling error corrections
[x] Took Cleo's juice box away from her
[x] Fixed an issue where the MC would forget someone's name
[x] Fixed an image where Isha would not properly bathe

Files

WartribeAcademy-1.4.1-mac.zip 3 GB
Apr 29, 2022
WartribeAcademy-1.4.1-pc.zip 3.1 GB
Apr 29, 2022

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Comments

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Thank you for the support!

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Ezra content. YES!!

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love it so far keep up the good work :)

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Hey Mr. Rooster. Ever since the 1.4.0 update every time I load in a save file that I created in 1.3.2 and launch the gallery, I get hit with an exception that says "Grid overfull". I'm still having the same issue in 1.4.1. I can access the gallery fine from the main menu but I'm wondering if the old saves got corrupted somehow. Any ideas? Thanks for the content and good luck with your new job!

Old saves, in terms of play through, should still work fine. Hopefully the replay system works, as I want to abandon the gallery for an improved version later. I think that issue could be a number of things. If you could send me a screen shot of the report I might be able to do more. 

(1 edit)

I'll just post the full traceback below. This happens when I click gallery after I load a save file. I also noticed I can't see the new scenes in the gallery from the main menu even if it isn't throwing an error. Replay system seems to be working properly regardless of a save file is loaded or not. Thanks!

I'm sorry, but an uncaught exception occurred.

While running game code:
Exception: Grid overfull.
-- Full Traceback ------------------------------------------------------------

Full traceback:  
    File "renpy/common/_layout/screen_load_save.rpym", line 35, in script    
       $ ui.interact()  
    File "renpy/ast.py", line 928, in execute
        renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
    File "renpy/python.py", line 2245, in py_exec_bytecode    
        exec(bytecode, globals, locals)  
    File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>    
        $ ui.interact()  
    File "renpy/ui.py", line 298, in interact    
        rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)  
    File "renpy/display/core.py", line 3325, in interact    
        repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)  
    File "renpy/display/core.py", line 3737, in interact_core
        root_widget.visit_all(lambda i : i.per_interact())  
    File "renpy/display/core.py", line 568, in visit_all    
        d.visit_all(callback, seen)  
    File "renpy/display/core.py", line 568, in visit_all    
        d.visit_all(callback, seen)  
    File "renpy/display/core.py", line 568, in visit_all    
        d.visit_all(callback, seen)  
    File "renpy/display/core.py", line 568, in visit_all    
        d.visit_all(callback, seen)  
    File "renpy/display/screen.py", line 441, in visit_all    
        self.child.visit_all(callback, seen=None)  
    File "renpy/display/core.py", line 568, in visit_all    
        d.visit_all(callback, seen)  
    File "renpy/display/core.py", line 570, in visit_all    
        callback(self)  
    File "renpy/display/core.py", line 3737, in <lambda>
        root_widget.visit_all(lambda i : i.per_interact())  
    File "renpy/display/layout.py", line 546, in per_interact    
        raise Exception("Grid overfull.")
Exception: Grid overfull.

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
Wartribe Academy 1.4.1

Thank you very much. Yes this is a nasty bug. It doesn't happen all the time, and I can't even personally reproduce it. I only know it happens because other testers have told me so. I plan to edit the gallery, so in the future hopefully this becomes something that doesn't happen.